Welcome to Tiftakards!

Tiftakards is the box filled with memories, where the past comes alive, and the family spirit is strengthened through the joy of play. Brace yourself for an enchanting journey through Malta's rich culture, as we ReMind you of the moments that make life extraordinary. This isn't just a game – it's an energetic call to connect with loved ones of all ages, creating a tapestry of shared memories that will be cherished forever. Let the adventure begin!

HOw to play?

Storytelling cards

  • 2 or more

  • Tell a story based on the cards at hands

  • 1. The first player takes the top card from the stack.

    2. The player creates the start of a story relating to that image. It could be based on a memory or imagination.

    3. The following player then picks up the next card from the deck and adds onto the initiated story.

    4. Players take turns and continue playing for as many rounds as desired.

Memory Cards

  • 2 or more

  • Find the most matching pairs of cards

  • 1. Shuffle the deck of 48 cards

    2. Place the cards face down in a grid formation, arranging them in rows and columns.

    3. The first player flips over any two cards in the grid, exposing them to all players. If the cards match, the player keeps the pair of cards and gets another turn.

    4. If the cards do not match, the player flips the cards face down again, and it becomes the next player's turn.

    5. Players take turns, flipping over two cards at a time, trying to remember the location of the cards with the aim of finding matching pairs.

    6. The game continues until all pairs have been matched.

    7. The player with the most pairs of cards at the end of the game wins.

Guess Cards

  • 2 or more

  • Guess as many pictures

    1. Divide into 2 teams

    2. The designated player, termed the "guesser," places the ca their forehead with the word facing outward, without looking at the card.

    3. The team members of the "guesser" have to describe the picture using descriptive language, without incorporating any portion of the actual word or phrase.

    4. The guesser may say "pass" and pick a new card from the stack.

    5. Sequentially, each player assumes the role of the guesser, striving to deduce as many words as possible.

    6. Points are awarded to each correct guess.

    7. The team accumulating the highest points by the end of the game wins!

FIND me on each card 

Nannakola

Nannakola

Each card conceals a mascot, the Nannakola ladybug, which players are challenged to find, enhancing the game's engagement factor and appealing to children and families who enjoy friendly competition.